If there's one thing that I see more than anything else in the "tactical" world of YouTube, it's the quest for the "perfect draw."
Every Tactical Tim seems to have one. Maybe they were a SEAL or a competitive shooter or a police officer, but everyone seems to have one and they are DESPERATE to show you how to do it too.
At DMT, draws are built upon two foundations. The first is that we are designing curriculum for the Citizen Defender. The second is that our draw is entirely based upon DEFENSIVE application.
A draw for the Citizen Defender has to take two considerations into account. The first is that the Citizen is behind the power curve. They are trying to catch up to the violent act that the Threat had engaged in. BUT, the Citizen Defender must always be concerned about the retention of the firearm. That retention exists in two forms: one is that the threat cannot easily take the firearm from the Citizen while in the holster and TWO that the Citizen is ALWAYS in the advantage position to draw the firearm against the Threat and retain it from him.
DMT does this in two ways. First, we have the Citizen carry the firearm in such a way that the Threat will be challenged to take it from him. Second, DMT teaches a draw that keeps the firearm as close to the Citizen as possible AND maintains Muzzle Alignment with the Threat as soon as possible.
The other foundation of the DMT draw is defensive application. That means the draw isn't designed for the most speed, though it is very fast (My current record from full concealed draw is three shots on target in 1.6 seconds at 21 feet). Instead, the DMT draw is designed for maximum Defensive Application. That means the Draw works:
No matter the Range of the Threat
Whether or not the Threat attempts to "block" the draw
Whether or not the Threat attempts to continue their "lethal" action
How you train that draw is rather straightforward. Here, check it out.